SAKUGA CENTRAL

Gotta make sure that i have an about me page right?

I am an animator that tries to make it to japanese animation industry. Have been animating since 2009 and have been working in the industry since 2017.

At first i was watching xiao xiao animations on youtube with my elder brothers on my cousin's computer. It was amazing to see such things. Everything changed when my elder brother discovered anime. He discovered Kenshin which loved watching and i still do actually. After that i have found Alan Becker's Animator vs Animation and that made me type "Stickman making program" to google which started my animation career. I asked my elder brother to download it for me and then i was PLAYING animations instead of games. Making animations was my video games. Then i grew up and actually wanted to get into the industry. Started by first being an intern at a poorly started 3D Animation studio and then continued on by working at that studio for a full year. I was a prop modeller and texture maker there. Was using Maya and Mudbox all day everyday but my mind and heart was still at 2D cel animation. So i also kept animating on my free times.

The studio have bankrupted at some point and then i was jobless for a month until i got hired by my dream studio at the time. Worked there for 2 years as an animator. Worked on all kinds of projects but with me being young and resourceless on mental struggles and the studio being a bit pushy i got burnout at some point and lost the ability to animate. Was pretty much a dead weight to everyone in the company to be honest. That was until i met a friend on discord whose nick is "Aki". Dude was even younger than me but had all the talent and knew what to do at the right time at the time. He got me back to loving animation and i started working fine again. That was the time i started making very short but kinda cool animations thanks to Aki.

At some point that company bankrupted too and i got unemployeed once again. Though this time i wanted to make it to overseas. I learnt a lot about sakuga and japanese animation pipeline. I was improving at animating. However there was one problem. Being a former stickman animator my drawings were ... VERY BAD. I pretty much never worked on my drawing skills at all. So even though i wass improving at animating i was still very bad at drawing which meant i hada low capability of keeping the character models accurate. Which is veeeeeeery important in animation. I kinda never liked drawing to be honest... I just loved animating and drawing was just a thing i had to do to animate. Which made it hard for me to learn how to draw. However recently i got my head around a few books. "H wöfflin's principles of art history, Scott Robertson's how to draw, Loomis books and a few others" Which helped me to finally enjoy and love drawing. So i try to improve my drawings now. Which i enjoy doing finally :]. Will be sharing my drawings here on some page i will make some time. So keep following me on RSS! (you can find the link to the RSS on the footer, down below).